% This program is based on an early version of GFtype. % Although PXL files are now obsolete (since, for example, they can't % handle fonts with more than 128 characters), this program may be % needed for awhile to interface with old-fashioned software. % Version 1.0 was implemented in June 1984 by Arthur Samuel. % Version 1.1 corrected a bug in the reference point offset (DEK, Sep 84). % Version 2.0 switched to new GF format (JDH, Dec 84). % Version 2.1 switched to a newer GF format (JDH, Feb 85). % Here is TeX material that gets inserted after \input webmac \def\hang{\hangindent 3em\noindent\ignorespaces} \def\textindent#1{\hangindent2.5em\noindent\hbox to2.5em{\hss#1 }\ignorespaces} \font\ninerm=cmr9 \let\mc=\ninerm % medium caps for names like SAIL \font\tenss=cmss10 % for `The METAFONTbook' \def\PASCAL{Pascal} \def\ph{{\mc PASCAL-H}} \font\logo=logo10 % font used for the METAFONT logo \def\MF{{\logo META}\-{\logo FONT}} \def\<#1>{$\langle#1\rangle$} \def\section{\mathhexbox278} \let\swap=\leftrightarrow \def\round{\mathop{\rm round}\nolimits} \def\today{\ifcase\month\or January\or February\or March\or April\or May\or June\or July\or August\or September\or October\or November\or December\fi \space\number\day, \number\year} \def\(#1){} % this is used to make section names sort themselves better \def\9#1{} % this is used for sort keys in the index via @@:sort key}{entry@@> \def\title{GFtoPXL} \def\topofcontents{\null \def\titlepage{F} % include headline on the contents page \def\rheader{\mainfont\hfil \contentspagenumber} \vfill \centerline{\titlefont The {\ttitlefont GFtoPXL} processor} \vskip 15pt \centerline{(Version 2.1, \today)} \vfill} \def\botofcontents{\vfill \centerline{\hsize 5in\baselineskip9pt \vbox{\ninerm\noindent The preparation of this report was supported in part by the National Science Foundation under grants IST-8201926 and MCS-8300984, and by the System Development Foundation. `\TeX' is a trademark of the American Mathematical Society.}}} \pageno=\contentspagenumber \advance\pageno by 1 @* Introduction. The \.{GFtoPXL} utility program reads binary generic-font (``\.{GF}'') files that are produced by font compilers such as \MF, and converts them into PXL Matrix Format (``\.{PXL}'') files. While it is usually possible to write driver programs for dot matrix outpot devices that accept \.{GF} input files, there are situations where one may want to use an old \.{PXLtoDRIVER} program to load recently created \.{GF} information. \.{GFto PXL} can be used to generate the required \.{PXL} files. This program, in its handling of the \.{GF} input to produce an |image_array|, follows the example set by \.{GFtype}. The |banner| string defined here should be changed whenever \.{GFtoPXL} gets modified. @d banner=='This is GFtoPXL, Version 2.1' {printed when the program starts} @d resolution==200.0 {pixelx per inch, standard for pxl files} @ Some of the code below is intended to be used only when debugging this program. Such code will not normally be compiled; it is delimited by the codewords `$|debug|\ldots|gubed|$', with apologies to people who wish to preserve the purity of English. For even more drastic and voluminous output, we use |eebug|. @^debugging@> @d debug==@{ @d gubed==@t@>@} @d eebug==@{ {change this to `$\\{eebug}\equiv\null$' when really debugging} @d gubee==@t@>@} {change this to `$\\{gubee}\equiv\null$' when really debugging} @f debug==begin @f gubed==end @f eebug==begin @f gubee==end @ This program is written in standard \PASCAL, except where it is necessary to use extensions; for example, one extension is to use a default |case| as in \.{TANGLE}, \.{WEAVE}, etc. All places where nonstandard constructions are used have been listed in the index under ``system dependencies.'' @!@^system dependencies@> @d othercases == others: {default for cases not listed explicitly} @d endcases == @+end {follows the default case in an extended |case| statement} @f othercases == else @f endcases == end @ The binary input comes from |gf_file|, and the output font is written on |pxl_file|. Status reporting and error messages appear on \PASCAL's standard |output| file. The term |print| is used instead of |write| when this program writes on |output|, so that all such output could easily be redirected if desired. @d print(#)==write(#) @d print_ln(#)==write_ln(#) @d print_nl==write_ln @p program GF_to_PXL(@!gf_file,@!pxl_file,@!output); label @@/ const @@/ type @@/ var @@/ procedure initialize; {this procedure gets things started properly} var i:integer; {loop index for initializations} begin print_ln(banner);@/ @@/ end; @ If the program has to stop prematurely, it goes to the `|final_end|'. @d final_end=9999 {label for the end of it all} @=final_end; @ The following parameters can be changed at compile time to extend or reduce |GF_to_PXL|'s capacity. @= @!line_length=79; {bracketed lines of output will be at most this long} @!terminal_line_length=150; {maximum number of characters input in a single line of input from the terminal} @!max_glyph_no=127; {maximum glyph number in font, later change to 255} @!top_pixel=700; {boundary of pixel image of glyph} @!bot_pixel=-250; @!left_pixel=-250; @!right_pixel=750; @ Here are some macros for common programming idioms. @d incr(#) == #:=#+1 {increase a variable by unity} @d decr(#) == #:=#-1 {decrease a variable by unity} @d negate(#) == #:=-# {change the sign of a variable} @d do_nothing == {empty statement} @ If the \.{GF} file is badly malformed, the whole process must be aborted; \.{GFtoPXL} will give up, after issuing an error message about the symptoms that were noticed. Such errors might be discovered inside of subroutines inside of subroutines, so a procedure called |jump_out| has been introduced. This procedure, which simply transfers control to the label |final_end| at the end of the program, contains the only non-local |goto| statement in \.{GFtoPXL}. @^system dependencies@> @d abort(#)==begin print(' ',#); jump_out; end @d bad_gf(#)==abort('Bad GF file: ',#,'!') @.Bad GF file@> @p procedure jump_out; begin goto final_end; end; @ We steal the following routine from \MF. @d unity == @'200000 {$2^{16}$, represents 1.00000} @p procedure print_scaled(@!s:integer); {prints scaled real, rounded to five digits} var @!delta:integer; {amount of allowable inaccuracy} begin if s<0 then begin print('-'); negate(s); {print the sign, if negative} end; print(s div unity:1); {print the integer part} s:=10*(s mod unity)+5; if s<>5 then begin delta:=10; print('.'); repeat if delta>unity then s:=s+@'100000-(delta div 2); {round the final digit} print(chr(ord('0')+(s div unity))); s:=10*(s mod unity); delta:=delta*10; until s<=delta; end; end; @* Optional modes of output. The following is left in the program to simplify the addition of some input and output routines should these be needed later. The |input_ln| routine waits for the user to type a line at his or her terminal; then it puts ASCII-code equivalents for the characters on that line into the |buffer| array. The |term_in| file is used for terminal input, and |term_out| for terminal output. @^system dependencies@> @= @!buffer:array[0..terminal_line_length] of ASCII_code; @!term_in:text_file; {the terminal, considered as an input file} @!term_out:text_file; {the terminal, considered as an output file} @ Humdrum. @p function lower_casify(@!c:ASCII_code):ASCII_code; begin if (c>="A") and (c<="Z") then lower_casify:=c+"a"-"A" else lower_casify:=c; end; @* The character set. Like all programs written with the \.{WEB} system, \.{GFtoPXL} can be used with any character set. But it uses ASCII code internally, because the programming for portable input-output is easier when a fixed internal code is used. The next few sections of \.{GFtoPXL} have therefore been copied from the analogous ones in the \.{WEB} system routines. They have been considerably simplified, since \.{GFtoPXL} need not deal with the controversial ASCII codes less than @'40. If such codes appear in the \.{GF} file, they will be printed as question marks. @= @!ASCII_code=" ".."~"; {a subrange of the integers} @ The original \PASCAL\ compiler was designed in the late 60s, when six-bit character sets were common, so it did not make provision for lower case letters. Nowadays, of course, we need to deal with both upper and lower case alphabets in a convenient way, especially in a program like \.{GFtoPXL}. So we shall assume that the \PASCAL\ system being used for \.{GFtoPXL} has a character set containing at least the standard visible characters of ASCII code (|"!"| through |"~"|). Some \PASCAL\ compilers use the original name |char| for the data type associated with the characters in text files, while other \PASCAL s consider |char| to be a 64-element subrange of a larger data type that has some other name. In order to accommodate this difference, we shall use the name |text_char| to stand for the data type of the characters in the output file. We shall also assume that |text_char| consists of the elements |chr(first_text_char)| through |chr(last_text_char)|, inclusive. The following definitions should be adjusted if necessary. @^system dependencies@> @d text_char == char {the data type of characters in text files} @d first_text_char=0 {ordinal number of the smallest element of |text_char|} @d last_text_char=127 {ordinal number of the largest element of |text_char|} @= @!text_file=packed file of text_char; @ The \.{GFtoPXL} processor converts between ASCII code and the user's external character set by means of arrays |xord| and |xchr| that are analogous to \PASCAL's |ord| and |chr| functions. @= @!xord: array [text_char] of ASCII_code; {specifies conversion of input characters} @!xchr: array [0..255] of text_char; {specifies conversion of output characters} @ Under our assumption that the visible characters of standard ASCII are all present, the following assignment statements initialize the |xchr| array properly, without needing any system-dependent changes. @= for i:=0 to @'37 do xchr[i]:='?'; xchr[@'40]:=' '; xchr[@'41]:='!'; xchr[@'42]:='"'; xchr[@'43]:='#'; xchr[@'44]:='$'; xchr[@'45]:='%'; xchr[@'46]:='&'; xchr[@'47]:='''';@/ xchr[@'50]:='('; xchr[@'51]:=')'; xchr[@'52]:='*'; xchr[@'53]:='+'; xchr[@'54]:=','; xchr[@'55]:='-'; xchr[@'56]:='.'; xchr[@'57]:='/';@/ xchr[@'60]:='0'; xchr[@'61]:='1'; xchr[@'62]:='2'; xchr[@'63]:='3'; xchr[@'64]:='4'; xchr[@'65]:='5'; xchr[@'66]:='6'; xchr[@'67]:='7';@/ xchr[@'70]:='8'; xchr[@'71]:='9'; xchr[@'72]:=':'; xchr[@'73]:=';'; xchr[@'74]:='<'; xchr[@'75]:='='; xchr[@'76]:='>'; xchr[@'77]:='?';@/ xchr[@'100]:='@@'; xchr[@'101]:='A'; xchr[@'102]:='B'; xchr[@'103]:='C'; xchr[@'104]:='D'; xchr[@'105]:='E'; xchr[@'106]:='F'; xchr[@'107]:='G';@/ xchr[@'110]:='H'; xchr[@'111]:='I'; xchr[@'112]:='J'; xchr[@'113]:='K'; xchr[@'114]:='L'; xchr[@'115]:='M'; xchr[@'116]:='N'; xchr[@'117]:='O';@/ xchr[@'120]:='P'; xchr[@'121]:='Q'; xchr[@'122]:='R'; xchr[@'123]:='S'; xchr[@'124]:='T'; xchr[@'125]:='U'; xchr[@'126]:='V'; xchr[@'127]:='W';@/ xchr[@'130]:='X'; xchr[@'131]:='Y'; xchr[@'132]:='Z'; xchr[@'133]:='['; xchr[@'134]:='\'; xchr[@'135]:=']'; xchr[@'136]:='^'; xchr[@'137]:='_';@/ xchr[@'140]:='`'; xchr[@'141]:='a'; xchr[@'142]:='b'; xchr[@'143]:='c'; xchr[@'144]:='d'; xchr[@'145]:='e'; xchr[@'146]:='f'; xchr[@'147]:='g';@/ xchr[@'150]:='h'; xchr[@'151]:='i'; xchr[@'152]:='j'; xchr[@'153]:='k'; xchr[@'154]:='l'; xchr[@'155]:='m'; xchr[@'156]:='n'; xchr[@'157]:='o';@/ xchr[@'160]:='p'; xchr[@'161]:='q'; xchr[@'162]:='r'; xchr[@'163]:='s'; xchr[@'164]:='t'; xchr[@'165]:='u'; xchr[@'166]:='v'; xchr[@'167]:='w';@/ xchr[@'170]:='x'; xchr[@'171]:='y'; xchr[@'172]:='z'; xchr[@'173]:='{'; xchr[@'174]:='|'; xchr[@'175]:='}'; xchr[@'176]:='~'; for i:=@'177 to 255 do xchr[i]:='?'; @ The following system-independent code makes the |xord| array contain a suitable inverse to the information in |xchr|. @= for i:=first_text_char to last_text_char do xord[chr(i)]:=@'40; for i:=" " to "~" do xord[xchr[i]]:=i; @* Generic font file format. The most important output produced by a typical run of \MF\ is the ``generic font'' (\.{GF}) file that specifies the bit patterns of the characters that have been drawn. The term {\sl generic\/} indicates that this file format doesn't match the conventions of any name-brand manufacturer; but it is easy to convert \.{GF} files to the special format required by almost all digital phototypesetting equipment. There's a strong analogy between the \.{DVI} files written by \TeX\ and the \.{GF} files written by \MF; and, in fact, the file formats have a lot in common. A \.{GF} file is a stream of 8-bit bytes that may be regarded as a series of commands in a machine-like language. The first byte of each command is the operation code, and this code is followed by zero or more bytes that provide parameters to the command. The parameters themselves may consist of several consecutive bytes; for example, the `|boc|' (beginning of character) command has six parameters, each of which is four bytes long. Parameters are usually regarded as nonnegative integers; but four-byte-long parameters can be either positive or negative, hence they range in value from $-2^{31}$ to $2^{31}-1$. As in \.{TFM} files, numbers that occupy more than one byte position appear in BigEndian order, and negative numbers appear in two's complement notation. A \.{GF} file consists of a ``preamble,'' followed by a sequence of one or more ``characters,'' followed by a ``postamble.'' The preamble is simply a |pre| command, with its parameters that introduce the file; this must come first. Each ``character'' consists of a |boc| command, followed by any number of other commands that specify ``black'' pixels, followed by an |eoc| command. The characters appear in the order that \MF\ generated them. If we ignore no-op commands (which are allowed between any two commands in the file), each |eoc| command is immediately followed by a |boc| command, or by a |post| command; in the latter case, there are no more characters in the file, and the remaining bytes form the postamble. Further details about the postamble will be explained later. Some parameters in \.{GF} commands are ``pointers.'' These are four-byte quantities that give the location number of some other byte in the file; the first file byte is number~0, then comes number~1, and so on. @ The \.{GF} format is intended to be both compact and easily interpreted by a machine. Compactness is achieved by making most of the information relative instead of absolute. When a \.{GF}-reading program reads the commands for a character, it keeps track of two quantities: (a)~the current column number,~|m|; and (b)~the current row number,~|n|. These are 32-bit signed integers, although most actual font formats produced from \.{GF} files will need to curtail this vast range because of practical limitations. (\MF\ output will never allow $\vert m\vert$ or $\vert n\vert$ to get extremely large, but the \.{GF} format tries to be more general.) How do \.{GF}'s row and column numbers correspond to the conventions of \TeX\ and \MF? Well, the ``reference point'' of a character, in \TeX's view, is considered to be at the lower left corner of the pixel in row~0 and column~0. This point is the intersection of the baseline with the left edge of the type; it corresponds to location $(0,0)$ in \MF\ programs. Thus the pixel in \.{GF} row~0 and column~0 is \MF's unit square, comprising the region of the plane whose coordinates both lie between 0 and~1. The pixel in \.{GF} row~|n| and column~|m| consists of the points whose \MF\ coordinates |(x,y)| satisfy |m<=x<=m+1| and |n<=y<=n+1|. Negative values of |m| and~|x| correspond to columns of pixels {\sl left\/} of the reference point; negative values of |n| and~|y| correspond to rows of pixels {\sl below\/} the baseline. Besides |m| and |n|, there's also a third aspect of the current state, namely the @!|paint_switch|, which is always either \\{black} or \\{white}. Each \\{paint} command advances |m| by a specified amount~|d|, and blackens the intervening pixels if |paint_switch=black|; then the |paint_switch| changes to the opposite state. \.{GF}'s commands are designed so that |m| will never decrease within a row, and |n| will never increase within a character; hence there is no way to whiten a pixel that has been blackened. @ Here is a list of all the commands that may appear in a \.{GF} file. Each command is specified by its symbolic name (e.g., |boc|), its opcode byte (e.g., 67), and its parameters (if any). The parameters are followed by a bracketed number telling how many bytes they occupy; for example, `|d[2]|' means that parameter |d| is two bytes long. \yskip\hang|paint_0| 0. This is a \\{paint} command with |d=0|; it does nothing but change the |paint_switch| from \\{black} to \\{white} or vice~versa. \yskip\hang\\{paint\_1} through \\{paint\_63} (opcodes 1 to 63). These are \\{paint} commands with |d=1| to~63, defined as follows: If |paint_switch=black|, blacken |d|~pixels of the current row~|n|, in columns |m| through |m+d-1| inclusive. Then, in any case, complement the |paint_switch| and advance |m| by~|d|. \yskip\hang|paint1| 64 |d[1]|. This is a \\{paint} command with a specified value of~|d|; \MF\ uses it to paint when |64<=d<256|. \yskip\hang|@!paint2| 65 |d[2]|. Same as |paint1|, but |d|~can be as high as~65535. \yskip\hang|@!paint3| 66 |d[3]|. Same as |paint1|, but |d|~can be as high as $2^{24}-1$. \MF\ never needs this command, and it is hard to imagine anybody making practical use of it; surely a more compact encoding will be desirable when characters can be this large. But the command is there, anyway, just in case. \yskip\hang|boc| 67 |c[4]| |p[4]| |min_m[4]| |max_m[4]| |min_n[4]| |max_n[4]|. Beginning of a character: Here |c| is the character code, and |p| points to the previous character beginning (if any) for characters having this code number modulo 256. (The pointer |p| is |-1| if there was no prior character with an equivalent code.) The values of registers |m| and |n| defined by the instructions that follow for this character must satisfy |min_m<=m<=max_m| and |min_n<=n<=max_n|. (The values of |max_m| and |min_n| need not be the tightest bounds possible.) When a \.{GF}-reading program sees a |boc|, it can use |min_m|, |max_m|, |min_n|, and |max_n| to initialize the bounds of an array. Then it sets |m:=min_m|, |n:=max_n|, and |paint_switch:=white|. \yskip\hang|boc1| 68 |c[1]| |@!del_m[1]| |max_m[1]| |@!del_n[1]| |max_n[1]|. Same as |boc|, but |p| is assumed to be~$-1$; also |del_m=max_m-min_m| and |del_n=max_n-min_n| are given instead of |min_m| and |min_n|. The one-byte parameters must be between 0 and 255, inclusive. \ (This abbreviated |boc| saves 19~bytes per character, in common cases.) \yskip\hang|eoc| 69. End of character: All pixels blackened so far constitute the pattern for this character. In particular, a completely blank character might have |eoc| immediately following |boc|. \yskip\hang|skip0| 70. Decrease |n| by 1 and set |m:=min_m|, |paint_switch:=white|. \ (This finishes one row and begins another, ready to whiten the leftmost pixel in the new row.) \yskip\hang|skip1| 71 |d[1]|. Decrease |n| by |d+1|, set |m:=min_m|, and set |paint_switch:=white|. This is a way to produce |d| all-white rows. \yskip\hang|@!skip2| 72 |d[2]|. Same as |skip1|, but |d| can be as large as 65535. \yskip\hang|@!skip3| 73 |d[3]|. Same as |skip1|, but |d| can be as large as $2^{24}-1$. \MF\ obviously never needs this command. \yskip\hang|new_row_0| 74. Decrease |n| by 1 and set |m:=min_m|, |paint_switch:=black|. \ (This finishes one row and begins another, ready to {\sl blacken\/} the leftmost pixel in the new row.) \yskip\hang|@!new_row_1| through |@!new_row_164| (opcodes 75 to 238). Same as |new_row_0|, but with |m:=min_m+1| through |min_m+164|, respectively. \yskip\hang|xxx1| 239 |k[1]| |x[k]|. This command is undefined in general; it functions as a $(k+2)$-byte |no_op| unless special \.{GF}-reading programs are being used. \MF\ generates \\{xxx} commands when encountering a \&{special} string; this occurs in the \.{GF} file only between characters, after the preamble, and before the postamble. However, \\{xxx} commands might appear anywhere in \.{GF} files generated by other processors. It is recommended that |x| be a string having the form of a keyword followed by possible parameters relevant to that keyword. \yskip\hang|@!xxx2| 240 |k[2]| |x[k]|. Like |xxx1|, but |0<=k<65536|. \yskip\hang|xxx3| 241 |k[3]| |x[k]|. Like |xxx1|, but |0<=k<@t$2^{24}$@>|. \MF\ uses this when sending a \&{special} string whose length exceeds~255. \yskip\hang|@!xxx4| 242 |k[4]| |x[k]|. Like |xxx1|, but |k| can be ridiculously large; |k| mustn't be negative. \yskip\hang|yyy| 243 |y[4]|. This command is undefined in general; it functions as a 5-byte |no_op| unless special \.{GF}-reading programs are being used. \MF\ puts |scaled| numbers into |yyy|'s, as a result of \&{numspecial} commands; the intent is to provide numeric parameters to \\{xxx} commands that immediately precede. \yskip\hang|no_op| 244. No operation, do nothing. Any number of |no_op|'s may occur between \.{GF} commands, but a |no_op| cannot be inserted between a command and its parameters or between two parameters. \yskip\hang|char_loc| 245 |c[1]| |dx[4]| |dy[4]| |w[4]| |p[4]|. This command will appear only in the postamble, which will be explained shortly. \yskip\hang|@!char_loc0| 246 |c[1]| |@!dm[1]| |w[4]| |p[4]|. Same as |char_loc|, except that |dy| is assumed to be zero, and the value of~|dx| is taken to be |65536*dm|, where |0<=dm<256|. \yskip\hang|pre| 247 |i[1]| |k[1]| |x[k]|. Beginning of the preamble; this must come at the very beginning of the file. Parameter |i| is an identifying number for \.{GF} format, currently 131. The other information is merely commentary; it is not given special interpretation like \\{xxx} commands are. (Note that \\{xxx} commands may immediately follow the preamble, before the first |boc|.) \yskip\hang|post| 248. Beginning of the postamble, see below. \yskip\hang|post_post| 249. Ending of the postamble, see below. \yskip\noindent Commands 250--255 are undefined at the present time. @d gf_id_byte=131 {identifies the kind of \.{GF} files described here} @ Here are the opcodes that \.{GFtoPXL} actually refers to. @d paint_0=0 {beginning of the \\{paint} commands} @d paint1=64 {move right a given number of columns, then black${}\swap{}$white} @d boc=67 {beginning of a character} @d boc1=68 {abbreviated |boc|} @d eoc=69 {end of a character} @d skip0=70 {skip no blank rows} @d skip1=71 {skip over blank rows} @d new_row_0=74 {move down one row and then right} @d max_new_row=238 {move down one row and then right} @d xxx1=239 {for \&{special} strings} @d yyy=243 {for \&{numspecial} numbers} @d nop=244 {no operation} @d char_loc=245 {character locators in the postamble} @d char_loc0=246 {character locators in the postamble} @d pre=247 {preamble} @d post=248 {postamble beginning} @d post_post=249 {postamble ending} @d undefined_commands==250,251,252,253,254,255 @ The last character in a \.{GF} file is followed by `|post|'; this command introduces the postamble, which summarizes important facts that \MF\ has accumulated. The postamble has the form $$\vbox{\halign{\hbox{#\hfil}\cr |post| |p[4]| |@!ds[4]| |@!cs[4]| |@!hppp[4]| |@!vppp[4]| |@!min_m[4]| |@!max_m[4]| |@!min_n[4]| |@!max_n[4]|\cr $\langle\,$character locators$\,\rangle$\cr |post_post| |q[4]| |i[1]| 223's$[{\G}4]$\cr}}$$ Here |p| is a pointer to the byte following the final |eoc| in the file (or to the byte following the preamble, if there are no characters); it can be used to locate the beginning of \\{xxx} commands that might have preceded the postamble. The |ds| and |cs| parameters @^design size@> @^check sum@> give the design size and check sum, respectively, which are exactly the values put into the header of any \.{TFM} file that shares information with this \.{GF} file. Parameters |hppp| and |vppp| are the ratios of pixels per point, horizontally and vertically, expressed as |scaled| integers (i.e., multiplied by $2^{16}$); they can be used to correlate the font with specific device resolutions, magnifications, and ``at sizes.'' Then come |min_m|, |max_m|, |min_n|, and |max_n|, which bound the values that registers |m| and~|n| assume in all characters in this \.{GF} file. (These bounds need not be the best possible; |max_m| and |min_n| may, on the other hand, be tighter than the similar bounds in |boc| commands. For example, some character may have |min_n=-100| in its |boc|, but it might turn out that |n| never gets lower than |-50| in any character; then |min_n| can have any value |<=-50|. If there are no characters in the file, it's possible to have |min_m>max_m| and/or |min_n>max_n|.) @ Character locators are introduced by |char_loc| commands, which specify a character residue~|c|, character escapements (|dx,dy|), a character width~|w|, and a pointer~|p| to the beginning of that character. (If two or more characters have the same code~|c| modulo 256, only the last will be indicated; the others can be located by following backpointers. Characters whose codes differ by a multiple of 256 are assumed to share the same font metric information, hence the \.{TFM} file contains only residues of character codes modulo~256. This convention is intended for oriental languages, when there are many character shapes but few distinct widths.) @^oriental characters@>@^Chinese characters@>@^Japanese characters@> The character escapements (|dx,dy|) are the values of \MF's \&{chardx} and \&{chardy} parameters; they are in units of |scaled| pixels; i.e., |dx| is in horizontal pixel units times $2^{16}$, and |dy| is in vertical pixel units times $2^{16}$. This is the intended amount of displacement after typesetting the character; for \.{DVI} files, |dy| should be zero, but other document file formats allow nonzero vertical escapement. The character width~|w| duplicates the information in the \.{TFM} file; it is $2^{24}$ times the ratio of the true width to the font's design size. The backpointer |p| points to the character's |boc|, or to the first of a sequence of consecutive \\{xxx} or |yyy| or |no_op| commands that immediately precede the |boc|, if such commands exist; such ``special'' commands essentially belong to the characters, while the special commands after the final character belong to the postamble (i.e., to the font as a whole). This convention about |p| applies also to the backpointers in |boc| commands, even though it wasn't explained in the description of~|boc|. @^backpointers@> Pointer |p| might be |-1| if the character exists in the \.{TFM} file but not in the \.{GF} file. This unusual situation can arise in \MF\ output if the user had |proofing<0| when the character was being shipped out, but then made |proofing>=0| in order to get a \.{GF} file. @ The last part of the postamble, following the |post_post| byte that signifies the end of the character locators, contains |q|, a pointer to the |post| command that started the postamble. An identification byte, |i|, comes next; this currently equals~131, as in the preamble. The |i| byte is followed by four or more bytes that are all equal to the decimal number 223 (i.e., @'337 in octal). \MF\ puts out four to seven of these trailing bytes, until the total length of the file is a multiple of four bytes, since this works out best on machines that pack four bytes per word; but any number of 223's is allowed, as long as there are at least four of them. In effect, 223 is a sort of signature that is added at the very end. @^Fuchs, David Raymond@> This curious way to finish off a \.{GF} file makes it feasible for \.{GF}-reading programs to find the postamble first, on most computers, even though \MF\ wants to write the postamble last. Most operating systems permit random access to individual words or bytes of a file, so the \.{GF} reader can start at the end and skip backwards over the 223's until finding the identification byte. Then it can back up four bytes, read |q|, and move to byte |q| of the file. This byte should, of course, contain the value 248 (|post|); now the postamble can be read, so the \.{GF} reader can discover all the information needed for individual characters. Unfortunately, however, standard \PASCAL\ does not include the ability to @^system dependencies@> access a random position in a file, or even to determine the length of a file. Almost all systems nowadays provide the necessary capabilities, so \.{GF} format has been designed to work most efficiently with modern operating systems. Indeed, \.{GFtoPXL} insists on being able to read the postamble first, because it needs the device width information found there in order to encode characters. @* Input and Output for binary files. We have seen that a \.{GF} file is a sequence of 8-bit bytes. The bytes appear physically in what is called a `|packed file of 0..255|' in \PASCAL\ lingo. Packing is system dependent, and many \PASCAL\ systems fail to implement such files in a sensible way (at least, from the viewpoint of producing good production software). For example, some systems treat all byte-oriented files as text, looking for end-of-line marks and such things. Therefore some system-dependent code is often needed to deal with binary files, even though most of the program in this section of \.{GFtoPXL} is written in standard \PASCAL. @^system dependencies@> We shall stick to simple \PASCAL\ in this program, for reasons of clarity, even if such simplicity is sometimes unrealistic. @= @!eight_bits=0..255; {unsigned one-byte quantity} @!byte_file=packed file of eight_bits; {files that contain binary data} @ The program deals with two binary file variables: |gf_file| is the input file that we are translating into \.{PXL} format, to be written on |pxl_file|. @= @!gf_file:byte_file; {the stuff we are \.{GFtoPXL}ing} @!pxl_file:byte_file; {the stuff we have \.{GFtoPXL}ed} @ To prepare the |gf_file| for input, we |reset| it. @p procedure open_gf_file; {prepares to read packed bytes in |gf_file|} begin reset(gf_file); cur_loc:=0; end; @ To prepare the |pxl_file| for output, we |rewrite| it. @p procedure open_pxl_file; {prepares to write packed bytes in |pxl_file|} begin rewrite(pxl_file); end; @ If you looked carefully at the preceding code, you probably asked, ``What is |cur_loc|?'' Good question. It's a global variable that holds the number of the byte about to be read next from |gf_file|. Likewise, |pxl_byte| holds the number of the byte about to be written next into |pxl_file|. @= @!cur_loc:integer; {where we are about to look, in |gf_file|} @!pxl_byte_no:integer; {where we are about to write, in |pxl_file|} @ We shall use a set of simple functions to read the next byte or bytes from |gf_file|. There are seven possibilities, each of which is treated as a separate function in order to minimize the overhead for subroutine calls. @^system dependencies@> @p function get_byte:integer; {returns the next byte, unsigned} var b:eight_bits; begin if eof(gf_file) then get_byte:=0 else begin read(gf_file,b); incr(cur_loc); get_byte:=b; end; end; @# function signed_byte:integer; {returns the next byte, signed} var b:eight_bits; begin read(gf_file,b); incr(cur_loc); if b<128 then signed_byte:=b @+ else signed_byte:=b-256; end; @# function get_two_bytes:integer; {returns the next two bytes, unsigned} var a,@!b:eight_bits; begin read(gf_file,a); read(gf_file,b); cur_loc:=cur_loc+2; get_two_bytes:=a*256+b; end; @# function signed_pair:integer; {returns the next two bytes, signed} var a,@!b:eight_bits; begin read(gf_file,a); read(gf_file,b); cur_loc:=cur_loc+2; if a<128 then signed_pair:=a*256+b else signed_pair:=(a-256)*256+b; end; @# function get_three_bytes:integer; {returns the next three bytes, unsigned} var a,@!b,@!c:eight_bits; begin read(gf_file,a); read(gf_file,b); read(gf_file,c); cur_loc:=cur_loc+3; get_three_bytes:=(a*256+b)*256+c; end; @# function signed_trio:integer; {returns the next three bytes, signed} var a,@!b,@!c:eight_bits; begin read(gf_file,a); read(gf_file,b); read(gf_file,c); cur_loc:=cur_loc+3; if a<128 then signed_trio:=(a*256+b)*256+c else signed_trio:=((a-256)*256+b)*256+c; end; @# function signed_quad:integer; {returns the next four bytes, signed} var a,@!b,@!c,@!d:eight_bits; begin read(gf_file,a); read(gf_file,b); read(gf_file,c); read(gf_file,d); cur_loc:=cur_loc+4; if a<128 then signed_quad:=((a*256+b)*256+c)*256+d else signed_quad:=(((a-256)*256+b)*256+c)*256+d; end; @ Most info in the |pxl_file| comes in words, but we have to write it as bytes and halfwords occasionally. @d pxl_byte(#)==begin write(pxl_file,#); incr(pxl_byte_no); end @p procedure pxl_halfword(@!w:integer); begin if w<0 then w:=w+@"10000; pxl_byte(w div @"100); pxl_byte(w mod @"100); end; @# procedure pxl_word(@!w:integer); begin if w>=0 then pxl_byte(w div @"1000000) else begin w:=w+@"40000000; w:=w+@"40000000; pxl_byte((w div @"1000000) + 128); end; pxl_byte((w div @"10000) mod @"100); pxl_byte((w div @"100) mod @"100); pxl_byte(w mod @"100); end; @ Finally we come to the routines that are used for random access of the |gf_file|. The driver program below needs two such routines: |gf_length| should compute the total number of bytes in |gf_file|, possibly also causing |eof(gf_file)| to be true; and |move_to_byte(n)| should position |gf_file| so that the next |get_byte| will read byte |n|, starting with |n=0| for the first byte in the file. @^system dependencies@> Such routines are, of course, highly system dependent. They are implemented here in terms of two assumed system routines called |set_pos| and |cur_pos|. The call |set_pos(f,n)| moves to item |n| in file |f|, unless |n| is negative or larger than the total number of items in |f|; in the latter case, |set_pos(f,n)| moves to the end of file |f|. The call |cur_pos(f)| gives the total number of items in |f|, if |eof(f)| is true; we use |cur_pos| only in such a situation. @p function gf_length:integer; begin set_pos(gf_file,-1); gf_length:=cur_pos(gf_file); end; @# procedure move_to_byte(n:integer); begin set_pos(gf_file,n); cur_loc:=n; end; @* Translation to raster form. The main work of \.{GFtoPXL} is accomplished by the |do_char| procedure, which produces the output for an entire character, assuming that the |boc| command for that character has already been processed. This procedure works in two parts, the first of which is essentially an interpretive routine that reads and acts on the \.{GF} commands by writing into an array of pixels, and the second is a routine which encapsules this information into the form needed for the Raster Information portion of the \.{PXL} file. @ The definition of \.{GF} files refers to two registers, $(m,n)$, which hold integer row and column numbers. We also need to remember |paint_switch|, who's value is either |black| or |white|. @= @!x_coord=left_pixel..right_pixel; @!y_coord=bot_pixel..top_pixel; {BUG FIXME ??? off by one} @ @= @!m: x_coord; @!n: y_coord; {current state values} @!paint_switch: pixel; @ We'll need a big array of pixels to hold the character image. Each pixel should be represented as a single bit in order to save space. Different systems may prefer the following definitions, while others may do better using the |boolean| type and constants. @^system dependencies@> @d white=0 {could also be |false|} @d black=1 {could also be |true|} @d complement(#)==if #=black then #:=white@+else #:=black {could also be |paint_switch:=not paint_switch|} @= @!pixel=white..black; {could also be |boolean|} @ In order to allow different systems to change the |image| array from row-major to column-major (or vice versa) easily, or to transpose it top and bottom or left and right, we declare and access it as follows. @^system dependencies@> @d image==image_array[n,m] @= @!image_array: packed array [y_coord,x_coord] of pixel; @ Maybe there's a faster way to do this on your system. Note that the only part of the |image_array| that we clear is the part that the current character may use. Thus, the rest of this program may not look outside the area delimited by |[y,x]=[min_n..max_n,min_m..max_m]| and expect to see anything but junk. @^system dependencies@> @= begin n:=min_n; while n<=max_n do begin m:=min_m; while m<=max_m do begin image:=white; incr(m); end; incr(n); end; end @ @= begin n:=max_n; while (n>=min_n)and(n>=max_n-80) do begin m:=min_m; while (m<=max_m) and (m<=min_m+78) do begin if image=white then print(' ')@+else print('*'); incr(m); end; print_ln(' '); decr(n); end; end @ Let's keep track of how many characters are in the font. @= @!char_code: integer; {current character number} @!total_chars:integer; {the total number of characters seen so far} @ @= total_chars:=0; @ Before we get into the details of |do_char|, it is convenient to consider a simpler routine that computes the first parameter of each opcode. @d three_cases(#)==#,#+1,#+2 @d four_cases(#)==#,#+1,#+2,#+3 @d eight_cases(#)==four_cases(#),four_cases(#+4) @d nine_cases(#)==eight_cases(#),#+8 @d sixteen_cases(#)==eight_cases(#),eight_cases(#+8) @d eighteen_cases(#)==nine_cases(#),nine_cases(#+9) @d thirty_two_cases(#)==sixteen_cases(#),sixteen_cases(#+16) @d sixty_four_cases(#)==thirty_two_cases(#),thirty_two_cases(#+32) @d eighty_two_cases(#)==sixty_four_cases(#),eighteen_cases(#+64) @d one_hundred_sixty_five_cases(#)== #,eighty_two_cases(#+1),eighty_two_cases(#+83) @p function first_par(o:eight_bits):integer; begin case o of sixty_four_cases(paint_0): first_par:=o-paint_0; paint1,skip1,char_loc,char_loc0,xxx1: first_par:=get_byte; paint1+1,skip1+1,xxx1+1: first_par:=get_two_bytes; paint1+2,skip1+2,xxx1+2: first_par:=get_three_bytes; xxx1+3,yyy: first_par:=signed_quad; skip0,nop,boc,boc1,eoc,pre,post,post_post,undefined_commands: first_par:=0; one_hundred_sixty_five_cases(new_row_0): first_par:=o-new_row_0; end; end; @ Strictly speaking, the |do_char| procedure is really a function with side effects, not a `\&{procedure}'; it returns the value |false| if \.{GFtoPXL} should be aborted because of some unusual happening. The subroutine is organized as a typical interpreter, with a multiway branch on the command code. @p function do_char:boolean; label 1,2,3,4,9997,9998,9999; var o:eight_bits; {operation code of the current command} @!p,@!q:integer; {parameters of the current command} i,j: integer; {used to index in |select byte type|} b: eight_bits; {holding byte for pxl bits} begin {we've already scanned the |boc|} do_char:=true; while true do @; 9998: print_ln('!'); do_char:=false; goto 9997; 9999: @; @ @; 9997: end; @ This is the main command loop. @d error(#)==begin print(a:1,': ! ',#); print_nl; end @= begin a:=cur_loc; o:=get_byte; p:=first_par(o); if eof(gf_file) then bad_gf('the file ended prematurely'); @.the file ended prematurely@> @; end @ The multiway switch in |first_par|, above, was organized by the length of each command; the one in |do_char| is organized by the semantics. @= if o<=paint1+2 then @ else if (new_row_0<=o) and (o<=max_new_row) then @ else case o of four_cases(skip0): @; @t\4@>@@; four_cases(xxx1): @; yyy: @; othercases error('undefined command ',o:1,'!') @.undefined command@> endcases @ @= nop: do_nothing; pre: begin error('preamble command within a character!'); goto 9998; end; @.preamble command within a character@> post,post_post: begin error('postamble command within a character!'); goto 9998; @.postamble command within a character@> end; boc,boc1: begin error('boc occurred before eoc'); goto 9998; @.boc occurred before eoc@> end; eoc: goto 9999; @ @= begin bad_char:=false; while p>0 do begin q:=get_byte; if (q<" ")or(q>"~") then bad_char:=true; decr(p); end; if bad_char then error('non-ASCII character in xxx command!'); @.non-ASCII character...@> end @ @= do_nothing @ @= begin if m+p>right_pixel then begin if m<=right_pixel then {give error message only once} error('character extends too far to the right for me'); @.character extends...@> m:=m+p; end else while p>0 do begin image:=paint_switch; incr(m); decr(p); end; complement(paint_switch); end @ @= begin decr(n); m:=min_m+p; paint_switch:=black; end @ @= begin n:=n-(p+1); m:=min_m; paint_switch:=white; end @ Note that \.{GF} format does not guarantee that |max_m| and |max_n| are as small as they might be (they're sure to be big enough, though). Likewise, |min_m| and |min_n| might be smaller than they might be. Here we set the bounds as tightly as possible. @d no_black==(min_n>max_n) @= @!debug print_nl; print_ln('before: minm=',min_m:1,' maxm=',max_m:1, ' minn=',min_n:1,' maxn=',max_n:1); gubed@/ n:=min_n; while n<=max_n do begin m:=min_m; while m<=max_m do begin if image=black then goto 1; incr(m); end; incr(n); min_n:=n; {blank row at bottom now gone} end; 1: if no_black then begin min_m:=max_m+1; goto 4; {why bother?} end; n:=max_n; while n>min_n do begin m:=min_m; while m<=max_m do begin if image=black then goto 2; incr(m); end; decr(n); max_n:=n; {blank row at top now gone} end; 2: m:=min_m; while mmin_m do begin n:=min_n; while n<=max_n do begin if image=black then goto 4; incr(n); end; decr(m); max_m:=m; {blank column at right now gone} end; 4: cols:=max_m-min_m+1; rows:=max_n-min_n+1; num_bytes:=4*((cols+31) div 32); @!debug print_ln('after : minm=',min_m:1,' maxm=',max_m:1, ' minn=',min_n:1,' maxn=',max_n:1); print_ln('cols=',cols:1,' rows=',rows:1); gubed @ While we were at it, we also snuck in a computation of how many rows and columns are in the bounding box and the number of bytes needed to report each row of pixels. @= @!cols,@!rows: integer; {columns and rows of pixels} @!num_bytes: integer; {needed bytes per row} @* Reading the postamble. Now imagine that we are reading the \.{GF} file and positioned just after the |post| command. That, in fact, is the situation, when the following part of \.{GFtoPXL} is called upon to read, translate, and check the rest of the postamble. @p procedure read_postamble; var k:integer; {loop index} @!p,@!q,@!m,@!c:integer; {general purpose registers} begin post_loc:=cur_loc-1; print_ln('Postamble starts at byte ',post_loc:1,'.'); @.Postamble starts at byte n@> p:=signed_quad; design_size:=signed_quad; check_sum:=signed_quad;@/ print('design size = ',design_size:1,' ('); print_scaled(design_size div 16); print_ln(')'); print_ln('check sum = ',check_sum:1);@/ hppp:=signed_quad; vppp:=signed_quad;@/ print('hppp = ',hppp:1,' ('); print_scaled(hppp); print_ln(')'); print('vppp = ',vppp:1,' ('); print_scaled(vppp); print_ln(')'); magnification:=hppp/(65536.0*resolution/72.27); pxl_mag:=round(1000*magnification); print_ln('mag = ',pxl_mag:1); min_m:=signed_quad; max_m:=signed_quad; min_n:=signed_quad; max_n:=signed_quad;@/ print_ln('min m = ',min_m:1,', max m = ',max_m:1);@/ print_ln('min n = ',min_n:1,', max n = ',max_n:1);@/ @; @; end; @ Here is the main information we glean from the postamble. @= @!design_size: integer; @!min_m, @!max_m, @!min_n, @!max_n: integer; @!hppp, @!vppp: integer; @!check_sum: integer; @!post_loc: integer; @!magnification: real; @!tfm_width: array [0..max_glyph_no] of integer; @!device_width: array [0..max_glyph_no] of integer; @ When we get to the present code, the |post_post| command has just been read. @= if k<>post_post then error('should be postpost!'); @.should be postpost@> q:=signed_quad; if q<>post_loc then error('postamble pointer should be ',post_loc:1,' not ',q:1); @.postamble pointer should be...@> m:=get_byte; if m<>gf_id_byte then error('identification byte should be ',gf_id_byte:1); @.identification byte should be n@> k:=cur_loc; m:=223; while (m=223)and not eof(gf_file) do m:=get_byte; if not eof(gf_file) then bad_gf('signature in byte ',cur_loc-1:1, @.signature...should be...@> ' should be 223') else if cur_loc @ @= repeat k:=get_byte; if (k=char_loc) or (k=char_loc0) then begin c:=first_par(k); if c>max_glyph_no then abort('Character number too large'); if k=char_loc0 then device_width[c]:=get_byte else begin device_width[c]:=round(signed_quad/unity); m := signed_quad; end; tfm_width[c]:=signed_quad; p:=signed_quad; k:=nop; end; until k<>nop; @ This routines is brought into play in order to read the postamble first. @p procedure find_postamble; var q,@!k: integer; begin post_loc:=gf_length-4; repeat if post_loc=0 then bad_gf('all 223s'); @.all 223s@> move_to_byte(post_loc); k:=get_byte; decr(post_loc); until k<>223; if k<>gf_id_byte then bad_gf('ID byte is ',k:1); @.ID byte is wrong@> move_to_byte(post_loc-3); q:=signed_quad; if (q<0)or(q>post_loc-3) then bad_gf('post pointer ',q:1,' at byte ',post_loc-3:1); @.post pointer is wrong@> move_to_byte(q); k:=get_byte; if k<>post then bad_gf('byte ',q:1,' is not post'); @.byte n is not post@> end; @* PXL Matrix Format. A \.{PXL} file is an expanded raster description of a single font at a particular resolution and contains essentially the same information as that contained in a \.{GF} file. \.{PXL} files are used by many existing device-driver programs for dot matrix devices. By convention, \.{PXL} files are for 200 pixels per inch. \.{GFtoPXL} will report the magnification over the design point size that will occur if the \.{PXL} file is used on a 200 pixel per inch output device. All words in of \.{PXL} files are in 32-bit format, with the four lower bits zero on 36-bit machines. The raster information is contained in a sequence of binary words which record white pixels as zeros and black pixels as ones. The first word of the \.{PXL} file and the last word contain the \.{PXL ID} which is currently equal to 1001(decimal). This first word is followed by a sequence of raster information words where each line of pixels in the glyphs is represented by one or more words of binary information. The number of words used to represent each row of pixels for any particular glyph is fixed and it is set by the value of |max_m-min_m+1| for that particular glyph. Each white pixel is represented by a zero and each black pixel is represented by a one in the corresponding bit positions (the first 32 only of each word on 36-bit machines). The unused bit positions toward the end of each set of words for each row of pixels are filled with zeros. It sould be noted that this representation is more wasteful of space than it needs to be, but it may possibly simplify the subsequent use of the information by a device-driver program. The Font Directory follows, occupying a fixed position with respect to the end of the file (in words 517 through 6 from this end), and assigns 4 words for each of the potential 128 different glyphs that could be contained in this particular font in the order of their assending ascii values (not in the order that the glyphs appear in the raster section, which may be entirely arbitrary). This means that the first four words are for the ascii zero glyph. All four words reserved for any missing glyphs are set to zero. The first word of each glyph's directory information contains the Pixel Width in the left half-word (the leftmost 16 bits) and the Pixel Height in the right half-word (the next 16 bits). These dimensions are those of the smallest bounding-box, measured in pixels, and they have nothing necessarily to do with the width and height figures that appear in the \.{TFM} file. The \.{TFM} width, measured in \.{FIXes}, where 1 \.{FIX} is $1/(2^{20}$ times the design size, is listed in the fourth word of the glyph's directory information. The second word of the glyph's directory information contains the offset of the glyph's reference point from its upper-left-hand corner of the bounding box, measured in pixels, with the X-Offset in the left half-word and the Y-Offset in the right half-word. These numbers may be negative, and two's complement representation is used. Remember that the positive x direction means `rightward' and positive y is `downward' on the page. The third word of a glyph's directory information contains the number of the word in this \.{PXL} file where the Raster Description for this particular glyph begins, measured from the first word which is numbered zero. As mentioned earlier, the fourth word of directory information for each glyph contains the \.{TFM} width. The final five words in the \.{PXL} file contain information relation to the entire file. The first of these five words is a checksum which should match the checksum contained in the \.{TFM} file that \TeX\ used in reference to this font, although, if this checksum is zero, no validity checking will be done. The second of these five words is an integer that is 1000 times the magnification factor at which this font was produced. The third word contains the design sige of the font measured in \.{FIXes} ($2^{-20}$ unmagnified points). The fourth word contains a pointer to the first word of the font directory. The fifth and last word of the entire file contains a duplicate of the \.{PXL} ID as contained in the first word of the file. @d pxl_id=1001 {current version of \.{PXL} format} @ @= @!glyph_ptr: array [0..max_glyph_no] of integer; @!glyph_cols: array [0..max_glyph_no] of integer; @!glyph_rows: array [0..max_glyph_no] of integer; @!cols_offset: array [0..max_glyph_no] of integer; @!rows_offset: array [0..max_glyph_no] of integer; @!bc,@!ec:integer; @!pxl_dir_ptr:integer; @!pxl_mag: integer; @ @= char_code:=0; while char_code<=max_glyph_no do begin glyph_cols[char_code]:=0; glyph_rows[char_code]:=0; cols_offset[char_code]:=0; rows_offset[char_code]:=0; glyph_ptr[char_code]:=0; {marks nonexistent character} incr(char_code); end; bc:=max_glyph_no+1; ec:=-1; @ The |glyph_ptr| is saved in Encode the glyph. @= glyph_cols[char_code]:=cols; glyph_rows[char_code]:=rows; cols_offset[char_code]:=-min_m; rows_offset[char_code]:=max_n; @ @= pxl_byte_no:=0; pxl_word(pxl_id); @!debug print_ln('Start of PXL info'); gubed @ When we get to this section we have all of the esential information needed to write the |4*max_glyph_no| words of the font directory and the last five words of the |pxl_file|. @= if (pxl_byte_no mod 4)<>0 then abort('This can''t happen: alignment'); pxl_dir_ptr:=pxl_byte_no div 4; for char_code:=0 to max_glyph_no do begin pxl_halfword(glyph_cols[char_code]); pxl_halfword(glyph_rows[char_code]); pxl_halfword(cols_offset[char_code]); pxl_halfword(rows_offset[char_code]); pxl_word(glyph_ptr[char_code]); {ptr to glyph raster info} pxl_word(tfm_width[char_code]); end; pxl_word(check_sum); pxl_word(pxl_mag); pxl_word(design_size); pxl_word(pxl_dir_ptr); pxl_word(pxl_id); @!debug print_ln('End of PXL info'); gubed @ The following procedure writes out the |pxl| raster, and updates |pxl_byte_no|. @= if glyph_ptr[char_code]<>0 then error('Duplicate glyph'); glyph_ptr[char_code]:=pxl_byte_no div 4; @!eebug print_nl; @; gubee@/ n:=max_n; while (n>=min_n) do begin m:=min_m; for j:=1 to num_bytes do begin if m<(max_m-7) then @ else if (m>max_m) then pxl_byte(0) else @; end; if (pxl_byte_no mod 4)<>0 then error('Mod 4 error in |encode_glyph|'); decr(n) end; @ @= begin b:=image; incr(m); for i:=2 to 8 do begin b:=b*2+image; incr(m); end; pxl_byte(b); end @ @= begin b:=image; incr(m); i:=2; while m<=max_m do begin b:=b*2+image; incr(m); incr(i); end; for i:=i to 8 do b:=b*2; pxl_byte(b); end @* The main program. Now we are ready to put it all together. This is where \.{GFtoPXL} starts, and where it ends. @p begin initialize; {get all variables initialized} open_gf_file; find_postamble; read_postamble; open_gf_file; @; open_pxl_file; @ @; print_nl; @ print('Font had ',total_chars:1,' character'); if total_chars<>1 then print('s'); print(' altogether'); final_end:end. @ The main program needs a few global variables in order to do its work. @= @!a:integer; {byte number of the current command} @!o,@!p,@!q:integer; {general purpose registers} @!bad_char:boolean; {has a non-ASCII character code appeared in this \\{xxx}?} @ \.{GFtoPXL} looks at the preamble in order to do error checking, and to display the introductory comment. @= o:=get_byte; {fetch the first byte} if o<>pre then bad_gf('First byte isn''t start of preamble!'); @.First byte isn't...@> o:=get_byte; {fetch the identification byte} if o<>gf_id_byte then error('identification byte should be ',gf_id_byte:1, ' not ',o:1,'!'); @.identification byte should be n@> o:=get_byte; {fetch the length of the introductory comment} print(''''); while o>0 do begin decr(o); print(xchr[get_byte]); end; print_ln(''''); @ @= repeat @; if o<>post then begin if (o<>boc)and(o<>boc1) then bad_gf('byte ',cur_loc-1:1,' is not boc (',o:1,')'); @.byte n is not boc@> @; if not do_char then bad_gf('char ended unexpectedly'); @.char ended unexpectedly@> print(']'); incr(total_chars); if (total_chars mod 10)=0 then print_nl; end until o=post; @ @= repeat a:=cur_loc; o:=get_byte; p:=first_par(o); if eof(gf_file) then bad_gf('the file ended prematurely'); @.the file ended prematurely@> if o=yyy then begin @; o:=nop; end else if (o>=xxx1) and (o<=xxx1+3) then begin @; o:=nop; end; until o<>nop; @ @= a:=cur_loc; if o=boc1 then begin char_code:=get_byte; q:=get_byte; max_m:=get_byte; min_m:=max_m-q; q:=get_byte; max_n:=get_byte; min_n:=max_n-q; end else begin char_code:=get_two_bytes; char_code:=get_two_bytes; p:=signed_quad; {ignore backpointer} min_m:=signed_quad; max_m:=signed_quad; min_n:=signed_quad; max_n:=signed_quad; end; print('[',char_code:1); if char_code>max_glyph_no then abort('Character number too large'); if char_code>ec then ec:=char_code; if char_coderight_pixel then abort('Pixels beyond right limit'); if min_ntop_pixel then abort('Pixels beyond top limit'); @.Pixels beyond...limit@> @; n:=max_n; m:=min_m; paint_switch:=white; @* System-dependent changes. This section should be replaced, if necessary, by changes to the program that are necessary to make \.{GFtoPXL} work at a particular installation. It is usually best to design your change file so that all changes to previous sections preserve the section numbering; then everybody's version will be consistent with the printed program. More extensive changes, which introduce new sections, can be inserted here; then only the index itself will get a new section number. @^system dependencies@> @* Index. Pointers to error messages appear here together with the section numbers where each ident\-i\-fier is used.