/* keymaps.h -- Manipulation of readline keymaps. */ #ifndef _KEYMAPS_H_ #define _KEYMAPS_H_ #include #ifndef __FUNCTION_DEF typedef int Function (); #define __FUNCTION_DEF #endif /* A keymap contains one entry for each key in the ASCII set. Each entry consists of a type and a pointer. POINTER is the address of a function to run, or the address of a keymap to indirect through. TYPE says which kind of thing POINTER is. */ typedef struct _keymap_entry { char type; Function *function; } KEYMAP_ENTRY; /* I wanted to make the above structure contain a union of: union { Function *function; struct _keymap_entry *keymap; } value; but this made it impossible for me to create a static array. Maybe I need C lessons. */ typedef KEYMAP_ENTRY KEYMAP_ENTRY_ARRAY[128]; typedef KEYMAP_ENTRY *Keymap; /* The values that TYPE can have in a keymap entry. */ #define ISFUNC 0 #define ISKMAP 1 #define ISMACR 2 extern KEYMAP_ENTRY_ARRAY emacs_standard_keymap, emacs_meta_keymap, emacs_ctlx_keymap; extern KEYMAP_ENTRY_ARRAY vi_insertion_keymap, vi_movement_keymap; /* Return a new, empty keymap. Free it with free() when you are done. */ Keymap rl_make_bare_keymap (); /* Return a new keymap which is a copy of MAP. */ Keymap rl_copy_keymap (); /* Return a new keymap with the printing characters bound to rl_insert, the lowercase Meta characters bound to run their equivalents, and the Meta digits bound to produce numeric arguments. */ Keymap rl_make_keymap (); #endif /* _KEYMAPS_H_ */