# Shaders with known compilation issues in the Slang compiler.
# Each entry is a relative path under shaders/slang/.
# Blank lines and lines starting with '#' are ignored.
# Remove entries as the underlying issues are fixed.

# SV_PointSize cannot be used as input in fragment stage when
# vertex/fragment share a struct (https://github.com/shader-slang/slang/issues/10473)
computenbody/particle.slang
computeparticles/particle.slang
particlesystem/particle.slang

# ShaderLayer/ShaderViewportIndex capabilities require SPIR-V 1.5+ but we
# compile with spirv_1_4; Slang should use SPV_EXT_shader_viewport_index_layer
# extension instead (https://github.com/shader-slang/slang/issues/10513)
deferredshadows/shadow.slang
viewportarray/scene.slang
